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JavaScript“keydown”工作不正确

JavaScript“keydown”工作不正确

小唯快跑啊 2023-09-11 16:20:24
我正在学习 JS 并尝试在浏览器中制作一个“终端”。我现在唯一需要的就是显示按下的键。例如,用户按下“k”,屏幕上显示“k”,用户按下“d”,屏幕上显示“kd”。事情应该是这样的。但就我而言,当我按下“r”键时,它的反应类似于 control + r 并且页面重新加载,许多其他键的反应类似于 control + 键。但是当我按“w”时,它显示为“w”而不是关闭选项卡。我需要按键才能正确显示。例子"use strict";document.addEventListener("keydown", function(a) {    text.innerHTML += a.key;});body {    background-color: #222;}#text {    color: #0f0;    font-family: 'Courier New', Courier, monospace;    width: 1000px;    height: 1000px;    padding: 25px;}<!DOCTYPE html"><html><head>    <meta charset="utf-8">    <meta name="viewport" content="width=device-width, initial-scale=1.0">    <link rel="stylesheet" href="style.css">    <title></title></head><body>    <p id="text"></p>    <script src="script.js"></script></body></html>
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阿波罗的战车

TA贡献1862条经验 获得超6个赞

我现在正在构建一个类似的项目,并且使用隐藏的输入元素,例如


<input id="hidden_input" style="opacity:0;width:0;height:0;">

在添加其他内容之前,我们需要使元素始终聚焦:


var hidden_input_element = document.getElementById("hidden_input");

//Focus

hidden_input_element.focus();

//When unfocused, focus again

hidden_input_element.addEventListener("blur", hidden_input_element.focus);

然后在该元素上有一个“输入”侦听器,该侦听器将在输入元素更新时调用(使用文本,而不是使用 CTRL 键等时)


hidden_input_element.addEventListener("input", updateMirror);

updateMirror 函数将更新可见的元素,例如在您的例子中 ID 为“text”的元素。


function updateMirror(){

document.getElementById("text").innerText = hidden_input_element.value;

}

稍后我们需要处理一些事件


hidden_input_element.addEventListener("keydown", function(e){


//When user presses enter, empty the input and send it to a handler.

if(e.keyCode == 13){

//Send input to handler

handleInput(hidden_input_element.value);

//Empty input

hidden_input_element.value = "";

}


//If the input would be changed, it might be helpful to update the mirror

updateMirror();

});

然后创建该处理函数(handleInput):


function handleInput(input){

//Create a list of commands that the user can use.

}

我希望这能起作用,这是一个片段:


var hidden_input_element = document.getElementById("hidden_input");

//Focus

hidden_input_element.focus();

//When unfocused, focus again

hidden_input_element.addEventListener("blur", hidden_input_element.focus);



hidden_input_element.addEventListener("input", updateMirror);


function updateMirror(){

document.getElementById("text").innerText = hidden_input_element.value;

}


hidden_input_element.addEventListener("keydown", function(e){


//When user presses enter, empty the input and send it to a handler.

if(e.keyCode == 13){

//Send input to handler

handleInput(hidden_input_element.value);

//Empty input

hidden_input_element.value = "";

}


//If the input would be changed, it might be helpful to update the mirror

updateMirror();

});



//This print function is to print a text in the log

function print(value){

//Create a text element

var new_line_element = document.createElement("p");


//Make the text look fancy

new_line_element.classList.add("line");


//Set the text on the element

new_line_element.innerText=value;


//Append the element in the log div

document.getElementById("log").appendChild(new_line_element);

}



function handleInput(input){

//This will happen when the user presses enter.


print(input);

}

body {

background-color: #222;

}


.line {

color: #0f0;

font-family: 'Courier New', Courier, monospace;

width: 300px;

height: 10px;

/*

I set the width and height from 1000px to 1px, and removed padding 25px

*/


/*

Also, I recommend adding these:

*/

white-space: pre-wrap;

word-break: break-all;

}


/*

This is specified for the input, and not the log messages.

This is to add a cursor to see where you are.

*/

.input::after{

content:".";

color: transparent;


border-bottom: 2px solid #0f0;

position: relative;

top: -4px;


animation: cursorblink;

animation-duration: .5s;

animation-iteration-count: infinite;

}


@keyframes cursorblink{

50%{opacity:0;}

}


#hidden_input{

position: absolute;

left: 0px;

top: 0px;

}

<!DOCTYPE html">

<html>


<head>

<meta charset="utf-8">

<meta name="viewport" content="width=device-width, initial-scale=1.0">

<link rel="stylesheet" href="style.css">

<title></title>

</head>


<body>

<div id="log"></div>

<p id="text" class="line input"></p>

<input id="hidden_input" style="opacity:0;width:0;height:0;">

<script src="script.js"></script>

</body>


</html>


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反对 回复 2023-09-11
?
慕姐8265434

TA贡献1813条经验 获得超2个赞

event.keyBlink(Chrome)不像其他引擎(浏览器)那样理解。也不要使用该keypress事件,它不太可靠(无法立即回忆起原因),但请确保在实际环境中使用代码之前对其进行测试。


function event_key()

{

 var r = false;

 if (Object.defineProperty)

 {

  Object.defineProperty(KeyboardEvent.prototype,'key',

  {

   get:function ()

   {

    var r;

    var k = {'65':'a','66':'b','67':'c','68':'d','69':'e','70':'f','71':'g','72':'h','73':'i','74':'j','75':'k','76':'l','77':'m','78':'n','79':'o','80':'p','81':'q','82':'r','83':'s','84':'t','85':'u','86':'v','87':'w','88':'x','89':'y','90':'z','8':'Backspace','9':'Tab','13':'Enter','16':'Shift','17':'Control','18':'Alt','20':'CapsLock','27':'Esc','32':' ','33':'PageUp','34':'PageDown','35':'End','36':'Home','37':'Left','38':'Up','39':'Right','40':'Down','45':'Insert','46':'Del','48':'0','49':'1','50':'2','51':'3','52':'4','53':'5','54':'6','55':'7','56':'8','57':'9','91':'OS','92':'OS','93':'Menu','96':'0','97':'1','98':'2','99':'3','100':'4','101':'5','102':'6','103':'7','104':'8','105':'9','106':'*','107':'+','109':'-','110':'.','111':'/','112':'F1','113':'F2','114':'F3','115':'F4','116':'F5','117':'F6','118':'F7','119':'F8','120':'F9','121':'F10','122':'F11','123':'F12','144':'NumLock','145':'ScrollLock','186':':','187':'=','188':',','189':'-','190':'.','191':'/','192':'`','219':'[','220':'\\','221':']','222':'\''}


    if (k[this.keyCode]) {r = k[this.keyCode];}

    else {r = 'Unknown Key';}

    return r;

   }

  });

 }

 return r;

}


window.onkeydown = function(event)

{

 var k = (event.key) ? event.key : event_key();

 console.log('Key pressed: '+k);

}


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反对 回复 2023-09-11
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