设计模式-创建型模式-工厂模式(工厂三兄弟)
工厂模式分为简单工厂,工厂方法,抽象工厂。
简单工厂模式
一个接口,三个具体类,一个工厂,通过选择,生产出对应的对象。
package demo2;
public class Circle implements Shape{
	public Circle() {
		
	}
	@Override
	public void draw() {		
	}
	
}
package demo2;
public class Rectangle implements Shape{
	public Rectangle() {
		
	}
	
	@Override
	public void draw() {		
	}
}
package demo2;
public interface Shape {
	void draw();
}
package demo2;
public class ShapeFactory {
	public static Shape getShape(String shapeType) {
		if(shapeType == null) {
			return null;
		}
		
		if (shapeType == "Circle") {
			return new Circle();
		}
		
		if (shapeType == "Rectangle") {
			return new Rectangle();
		}
		
		if (shapeType == "Square") {
			return new Square();
		}
		return null;
	}
}
package demo2;
public class Square implements Shape{
	public Square() {
		
	}
	@Override
	public void draw() {		
	}
}
package demo2;
public class Test {
	public static void main(String[] agrs) {
		Shape circle = new ShapeFactory().getShape("Circle");
		circle.draw();
	}
}
利用反射改进工厂模式
由于违反开放-封闭原则,每次都要去修改源代码,所以直接使用反射机制。
将类传入,使用泛型+反射,生产出对象。
package demo2;
public class ShapeFactory2 {
	@SuppressWarnings("deprecation")
	public static Object getClass(Class<? extends Shape> clazz) {	// 代表通配的是Shape的子类,即都为借口的子类
		Object obj = null;
		
			try {
				obj = Class.forName(clazz.getName()).newInstance();
			} catch (InstantiationException e) {
				e.printStackTrace();
			} catch (IllegalAccessException e) {
				e.printStackTrace();
			} catch (ClassNotFoundException e) {
				e.printStackTrace();
			}
		return obj;
		
	}
}
package demo2;
public class Test {
	public static void main(String[] agrs) {
		Shape circle = (Circle)ShapeFactory2.getClass(Circle.class);
		circle.draw();
	}
}
工厂方法
每个对象有对应的工厂,将原先的工厂拆分。
package demo2;
public class CircleFactory implements Factory{
	@Override
	public Shape getShape() {
		return new Circle();
	}
}
package demo2;
public class RectangleFactory implements Factory{
	@Override
	public Shape getShape() {
		return new Rectangle();
	}
}
package demo2;
public class SquareFactory implements Factory{
	@Override
	public Shape getShape() {
		return new Square();
	}
}
package demo2;
public class Test {
	public static void main(String[] agrs) {
		Factory circleFactory = new CircleFactory();
		Shape circle = circleFactory.getShape();
		circle.draw();
	}
}
抽象工厂
两个抽象接口,一个为产品,一个为工厂,进行生产
产品
枪
public interface Gun{
	public void shooting();
}
子弹
public interface Bullet{
	public void load();
}
ak类
public class AK implements Gun{
	@Override
	public void shooting(){};
}
对应子弹
public class AK_Bullet implements Bullet{
	@Override
	public void load(){};
}
m4
public class M4 implements Gun{
	@Override
	public void shooting(){};
}
对应子弹
public class M4_Bullet implements Bullet{
	@Override
	public void load(){};
}
工厂
public interface Factory{
	public Gun produceGun();
	public Bullet produceBullet();
}
具体工厂
ak
public class AK_Factory implements Factory {
	@Override
	public Gun produceGun(){
		return new AK();
	}
	@Override
	public Bullet produceBullet(){
		return new AK_Bullete();
	}
}
M4
public class M4_Factory implements Factory{
	@Override
	public Gun produceGun(){
		return new M4();
	}
	@Override
	public Bullet produceBullet(){
		return new M4_Bullet();
	}
}
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