UIImage:调整大小,然后裁剪我已经对这张脸猛击了好几天,尽管我一直觉得自己正处在启示录的边缘,但我根本无法实现我的目标。我认为,在我设计的概念阶段之前,从iPhone的相机或库中获取图像,将其缩小到指定的高度,使用与侧面填充选项UIImageView(完全在代码中),然后割掉任何不符合通过的CGRect的内容。从相机或图书馆获取原始图像是微不足道的。事实证明,其他两个步骤是多么困难,我对此感到震惊。附图显示了我想要达到的目标。有人能帮我握住我的手吗?到目前为止,我发现的每一个代码示例似乎都会破坏图像,使之颠倒,看起来像垃圾,超出界限,否则就不能正常工作。
3 回答
富国沪深
TA贡献1790条经验 获得超9个赞
@implementation UIImage (Extras)#pragma mark -#pragma mark Scale and crop image- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
{
scaleFactor = widthFactor; // scale to fit height
}
else
{
scaleFactor = heightFactor; // scale to fit width
}
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else
{
if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
{
NSLog(@"could not scale image");
}
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;}
沧海一幻觉
TA贡献1824条经验 获得超5个赞
+ (UIImage*)imageWithImage:(UIImage*)image
scaledToSize:(CGSize)newSize;{
UIGraphicsBeginImageContext( newSize );
[image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)];
UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;}
幕布斯7119047
TA贡献1794条经验 获得超8个赞
+ (UIImage *)scaleImage:(UIImage *)image toSize:(CGSize)targetSize {
//If scaleFactor is not touched, no scaling will occur
CGFloat scaleFactor = 1.0;
//Deciding which factor to use to scale the image (factor = targetSize / imageSize)
if (image.size.width > targetSize.width || image.size.height > targetSize.height)
if (!((scaleFactor = (targetSize.width / image.size.width)) > (targetSize.height / image.size.height))) //scale to fit width, or
scaleFactor = targetSize.height / image.size.height; // scale to fit heigth.
UIGraphicsBeginImageContext(targetSize);
//Creating the rect where the scaled image is drawn in
CGRect rect = CGRectMake((targetSize.width - image.size.width * scaleFactor) / 2,
(targetSize.height - image.size.height * scaleFactor) / 2,
image.size.width * scaleFactor, image.size.height * scaleFactor);
//Draw the image into the rect
[image drawInRect:rect];
//Saving the image, ending image context
UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return scaledImage;}- 3 回答
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