如何使用java播放.wav文件我正在尝试使用Java播放一个*.wav文件。我希望它能做到以下几点:当按下按钮时,播放一个简短的哔声。我已经在谷歌上搜索过了,但是大部分代码都不起作用。有人能给我一个简单的代码片段来播放.wav文件吗?
3 回答
拉莫斯之舞
TA贡献1820条经验 获得超10个赞
import java.io.File;import java.io.IOException;import javax.sound.sampled.AudioFormat;import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;import javax.sound.sampled.DataLine;import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;public class MakeSound {
private final int BUFFER_SIZE = 128000;
private File soundFile;
private AudioInputStream audioStream;
private AudioFormat audioFormat;
private SourceDataLine sourceLine;
/**
* @param filename the name of the file that is going to be played
*/
public void playSound(String filename){
String strFilename = filename;
try {
soundFile = new File(strFilename);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
try {
audioStream = AudioSystem.getAudioInputStream(soundFile);
} catch (Exception e){
e.printStackTrace();
System.exit(1);
}
audioFormat = audioStream.getFormat();
DataLine.Info info = new DataLine.Info(SourceDataLine.class, audioFormat);
try {
sourceLine = (SourceDataLine) AudioSystem.getLine(info);
sourceLine.open(audioFormat);
} catch (LineUnavailableException e) {
e.printStackTrace();
System.exit(1);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
sourceLine.start();
int nBytesRead = 0;
byte[] abData = new byte[BUFFER_SIZE];
while (nBytesRead != -1) {
try {
nBytesRead = audioStream.read(abData, 0, abData.length);
} catch (IOException e) {
e.printStackTrace();
}
if (nBytesRead >= 0) {
@SuppressWarnings("unused")
int nBytesWritten = sourceLine.write(abData, 0, nBytesRead);
}
}
sourceLine.drain();
sourceLine.close();
}}
泛舟湖上清波郎朗
TA贡献1818条经验 获得超3个赞
public static void play(String filename){
try
{
Clip clip = AudioSystem.getClip();
clip.open(AudioSystem.getAudioInputStream(new File(filename)));
clip.start();
}
catch (Exception exc)
{
exc.printStackTrace(System.out);
}}clip.drain()start()
// ...clip.start();while (!clip.isRunning()) Thread.sleep(10);while (clip.isRunning()) Thread.sleep(10);clip.close();
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